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Entertainment Discuss Made your own game? in the Discussions forums; Anyone ever done this?What system did you use?Anything from computers to simple board games I`m interested in here....

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Made your own game? - 12-15-01

Anyone ever done this?What system did you use?Anything from computers to simple board games I`m interested in here.


Work is of two kinds: first, altering the position of matter at or near the earth's surface relatively to other such matter; second, telling other people to do so.

Darkness squeezes, Satan`s platypus rises tonight! Bork, bork, bork!
  
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12-15-01

Well...

I've been working on a Phantasy Star system... Starting from scratch. Combat system isn't coming along as well as the character creation system part...

I once used Champions (Hero System) rules to build an Anime game... But, I never got a chance to see it played.

Other than that, all I've done is build various anime mecha and transformers using Battletech mech guidelines.

Wow... I need to get a life.


if I can make just nine people a day stare at me in abject horror and confusion... i think i've done my job.

there are only 10 kinds of people in the world: those that can read binary, and those that can't.

you know what? i still want a girl with a short skirt and a long jacket. (%)
  
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12-15-01

If everyone had an active socal life we wouldnt have half the games we have today.


Work is of two kinds: first, altering the position of matter at or near the earth's surface relatively to other such matter; second, telling other people to do so.

Darkness squeezes, Satan`s platypus rises tonight! Bork, bork, bork!
  
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12-15-01

Actually yes..it was based on a lot of lego blocks..but that was a looong time ago, haven't found the rules..which will probably be dust by now..


To love a Sin.......
  
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12-16-01

I made a game one time about a year ago when I was in college. I took some computer programming class. It was simple... Tic-Tac-Toe. The program would pick which square to put its "X" in by multiplying a number where one of the multiples was 3 and then dividing by a number, and the number it would be divided by would be 3, 6, 9, 12, 15, 18, and so on... All multiples of three. Well, depending on the resulting number it would determine which square to put its "X" in. And the beginning number would always start on 3 and multiply it by whichever number square the "human" oppenent picked, and go all the way up to 99 and start over again... That's why the game wouldn't start until the "human" opponent picked a square. It was an easily beatable game if you knew the program or if you watched where the program would put the "X" everytime, and then would see it always corresponded to your number... I can't remember what system or code thingy I used... I quit college 2 months into it cause it seemed like I was taking highschool over again. But I remember I got a 100 for the grade for making my own game, even if it was shitty and simple.
  
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12-16-01

I produced a little game in college for a Visual Basic unit thing, called 'Deicide'. The little 'God' icon would jump around the board and then you had to spank him with your cursor (a hand), he then played an 'arrrrgg' sound. It had diffuctly settings and everything.

Produced a DooM mod which changed the soldiers uniforms into tracksuits with TWOC hats (TWOC = Taken Without Owners Consent, the police in my old area named them TWOC hats because whenever a person was suspected for TWOC, they wore a TWOC hat, it looks like a hat make from a pair of cut-off tights). They shot cider from the guns and said things like, 'Not dressed like that how' and 'Hippie!'. Isn't WinTex great!

Currently I'm working on a MUD / RPG combo called (working name) Shadow Stalker, you can check out my little website and board for more details, no-one on there though, I haven't opened it properly yet. Its programmed in Delphi, its like Visual Pascal, quite good actually, I'd recommend it.


Thanks. Find out exactly what to think, next.

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