LIfe Rules
Offtopic DiscussionDiscuss LIfe Rules in the Discussions forums; I dont remember where i wrote this down from.
1. Everyone is still a child, regardless of age, and everyone still needs the basic attention and emotional stroking that children ...
1. Everyone is still a child, regardless of age, and everyone still needs the basic attention and emotional stroking that children do.
2. 99% of the population have less than adequate self-worth, self esteem, self image or ego.
3. The other one percent are lying.
4. People do not care how much you know. The do however know how much you care.
5. Listeners are popular . Talkers are often lonely.
6. Everyone must be forgiven. Whatever they may have done they are but children themselves. Anger and bitterness destroy those that harbour those feelings and are not those toward whom they are directed.
7. There is no Spanish inquisition.
8. Everyone would like to have more control over atleast one aspect of life.
9. No one cares if you make a fool of yourself. Everyone is far too busy thinking about themselves and their problems to really care about yours.
10. Everybody communicates differently. Some with words, some with feelings, and some with the pictures and gesticulations.
11. People that are like each other tend to like eachother
12. Opposites do not attract. They tend to repel.
13. There is no such thing as rejection, simply refusal of the product currently on offer.
14. Nobody has the right to make you feel small, without your permission.
15. People do not often mean what they say.
16. People do not often say what they mean.
17.He who whins the argument loses the war.
18. Suffer fools gladly. We can learn from everyone.
19. Never try to change someone. It becomes a statment you do not like them.
20. As you so.... then so shall you reap.
This one`s good too:
RULES FOR KIDS - from the book "Dumbing Down our Kids" by educator Charles Sykes.
RULE 1 Life is not fair - get used to it.
RULE 2 The world won't care about your self-esteem. The world will expect you to accomplish something BEFORE you feel good about yourself.
RULE 3 You will NOT make 40 thousand dollars a year right out of high school. You won't be a vice president with car phone, until you earn both.
RULE 4 If you think your teacher is tough, wait till you get a boss. He doesn't have tenure.
RULE 5 Flipping burgers is not beneath your dignity. Your grandparents had a different word for burger flipping they called it Opportunity.
RULE 6 If you mess up,it's not your parents' fault, so don't whine about your mistakes, learn from them.
RULE 7 Before you were born, your parents weren't as boring as they are now. They got that way from paying your bills, cleaning your clothes and listening to you talk about how cool you are. So before you save the rain forest from the parasites of your parent's generation, try delousing the closet in your own room.
RULE 8 Your school may have done away with winners and losers, but life has not. In some schools they have abolished failing grades and they'll give you as many times as you want to get the right answer. This doesn't bear the slightest resemblance to ANYTHING in real life.
RULE 9 Life is not divided into semesters. You don't get summers off and very few employers are interested in helping you find yourself. Do that on your own time.
RULE 10 Television is NOT real life. In real life people actually have to leave the coffee shop and go to jobs.
RULE 11 Be nice to nerds. Chances are you'll end up working for one.
Work is of two kinds: first, altering the position of matter at or near the earth's surface relatively to other such matter; second, telling other people to do so.
For 2 to 6 Players - OBJECT: Collect money and LIFE Tiles, and have the highest dollar amount at the end of the game.
Attach the game parts to the gameboard as shown on the Assembly Sheet.
LIFE TILES Each LIFE Tile carries a secret message: a special achievement, and a dollar amount which counts toward your total cash value at the end of the game.
Carefully remove the LIFE Tiles from the cardboard sheet. Place the LIFE Tiles LIFE-side-up near the game-board and mix them up. Draw 4 tiles and, without looking at the message on the back, stack them LIFE-side-up at Millionaire Estates. The remaining tiles form the draw pile.
CARDS Separate the cards into 4 decks: Career Cards, Salary Cards, House Deeds and Stocks. Place each deck facedown near the gameboard.
INSURANCE POLICIES & BANK LOANS Separate the Automobile Insurance Policies, Homeowner's Insurance Policies and Bank Loans. Place each pile near the gameboard.
MONEY Choose one player to be the banker. This player is in charge of all money paid to and from the bank.
The banker separates the money into piles by denomination, then gives each player $10,000.
CARS AND PEGS Carefully twist the pink and blue pegs off their runners, then discard the runners. Choose a car and fit a people peg into the driver's seat (don't forget to buckle up!). All players do the same.
GAME PLAY
All players spin the wheel. Highest spinner takes the first turn. Play then continues clockwise.
WHAT YOU DO ON A TURN
On your turn, spin the wheel. (If the spinner arm stops between numbers, spin again.) Then move your car the number of spaces on the spinner.
Always move your car forward, in the direction of the arrows. (Just as in real life, you can't go back in time!) If you land on an occupied space, move ahead to the next open space.
Follow the space directions. This ends your turn.
Your first turn is an exception. See GETTING STARTED.
Quick links in this document: Top, Getting Started, The Different Tiles, Retirement, How to win.
GETTING STARTED
On your first turn, decide either to start a career, or to start college.
College offers more career and salary options, but it takes time - and it puts you in debt!
START CAREER If you decide to start a career, place your car on the START CAREER space, then do the following:
Draw a Career Card: Have another player fan out the Career Card deck facedown, while you draw 1 card at random. Note: You may not keep a Career Card that says "Degree Required." If you draw one of these cards, draw again!
Draw a Salary Card: Now have the same player fan out the Salary Card deck facedown while you draw 1 card.
Place your Career Card and your Salary Card faceup in front of you. Now spin and move as you would on a regular turn.
START COLLEGE If you decide to go to college, place your car on the START COLLEGE space. Borrow $40,000 from the bank for tuition (see BANK LOANS). Now spin and move as you would on a regular turn.
JOB SEARCH When you reach the JOB SEARCH space, stop - even if you have moves left. Then do the following:
Choose Your Career Card: Have another player fan out the Career Card deck facedown, while you draw 3 cards at random. Look at the cards, choose any 1 card, then return the other 2 cards to the deck. See the Career Guidance section, below.
Choose Your Salary Card: Now choose your Salary Card the same way (pick 1 card from the 3 cards you draw).
Place your Career Card and your Salary Card faceup in front of you. Now spin and move again.
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