Thread: AD&D Universe!!
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01-16-03

Well, now my players have arrived at a village near Saradush in Faerun, they accepted two jobs, one is to rescue the partner of a man, who has been kidnapped by goblins and a beholder was rounding inside the cave in the mountains where the goblins were.
They finished this last day, and then they have to take the man to his partner and get the reward. The other job is to find the daughter of an old adventurers team's leader; the girl has been killed by an old girl mummy, and many black priests are inside this. Ok, this last one is the story they are going to play next Sunday. The question is, what would be better for them after that?, To find a very important magic item?, To save a fort from trolls?, to steal the goods some thieves have stolen before to give them back to a rich motherfucker who will betray them after the job? or do I better have to take them to a more powerful campaign?.
I know I can answer this by myself, but I would like opinions, many ideas are good.
In the other hand: My players are 7th level, a thief, a priest, a mage, two warriors and a berserker. And, I'd like to know some monsters that could fix with them. I had to make the beholder weaker than it was (in the middle of the game, they didn't know it) and I do not like doing that.


A truth, a death...


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Last edited by Arcole : 01-16-03 at 15:44.
  
 
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