My idea for a web-based forum RPG completely forsook all dice except for your primary Stat rolls. Everything else would be based on your choice of actions and stat/skill comparisons with the ability to add stat/skill points to any comparison based on a Probablity Alteration pool of points dedicated to just that.
All stats and skills would have a 1(atrocious) to 10(inhuman) score and your action would be compared to a targets defense minus any probability alteration points and/or any reality alterations. I have been working on it for awhile and I think I might have it nailed down almost enough to attempt a "beta" trial. You would have bonuses to your skillsets from your Stats, class, and profession. Each skillset would fall under a certain stat. Any foreseeable skill can be added beyond the ones I would set as long as they will fit certain conditions, including the ability to be paired with a character stat.
As such many actions would seem predetermined but in essence can be "willed" to succeed irregardless of the predetermined nature of the original action and defense. In this way a seemingly weak character who would normally never be able to hit a moving target with a pistol can hit and deal damage.
Of course a characters P.A. points will be limited to only a certain amount based on stat bonuses which would replenish once a day. There are still alot of ideas I am playing with
This would effectively negate any dice rolls beyond origination.
We should start a thread and hammer out details

that would be cool
